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Tequila-Torrent

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cOnfiGu Meu;x

Mesaj Scris de Admin la data de Dum Iul 12, 2009 10:49 pm

1unbindall


// ______________________
//------------[^^^ Name+Sensitivity ^^^]---------------------------
// ______________________

name "XperT^"
sensitivity "3"

bind "capslock" next_hand

alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
echo Bunny Hop activated
// :::: Jumping Bind ::::
// <---------->
// --------------- | DuckJump Script | ---------------
alias +x "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait"
alias -x "-jump"





// --------------- | Reload Script | ---------------

bind "r" "+rl"

alias "+rl" "+reload"
alias "-rl" "-reload"
alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;echo ~^~BHop On~^~;dev0;speak On;alias un.bt un.b2"
alias un.b2 "bind space +jump;dev1;echo ~^~BHop Off~^~;dev0;speak Off;alias un.bt un.b1"
alias un.bt "un.b1"
bind space "un.bt"

//Silent Defuse

alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";
bind "e" "+silentdefuse"

// _____________________
//--------[^^^ Setari pentru taste ^^^]--------------------------------
// _____________________

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "PGDN" "volup"
bind "PGUP" "voldn"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "timeleft"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "BACKSPACE" "snapshot"
bind "SHIFT" "+speed"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"


bind "KP_PGUP" "say /Rank"

bind "KP_UPARROW" "say_team Stati La Bomba"
bind "KP_RIGHTARROW" "say :::RE ALzz::: ;X :*"
bind "KP_HOME" "mp_freezetime 0;sv_restart 1"


//_______________
//------------[^^^ Bind For Weapons ^^^]--------------
//_______________

bind "capslock" next_hand

bind "f1" "ak47; m4a1"
bind "f2" "deagle"
bind "f3" "awp"
bind "f4" "sg552; aug"
bind "f5" "famas; galil"
bind "f6" "colt"
bind "f7" "mp5"

bind "KP_END" "hegren"
bind "KP_DOWNARROW" "flash"
bind "KP_PGDN" "smoke"
bind "KP_INS" "defuser;primammo;secammo"
bind "KP_DEL" "vesthelm; vest"



// _________________
//-------------[^^^ Culoarea Tintei ^^^]-------------------
// _________________


cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "1"

// _____________________
//------------[^^^ Setari pentru Sunet ^^^]----------------------
// _____________________

alias vol0 "volume 0; echo Volume controll;echo [-]==========[+] 0 - Min Volume;dev0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; echo Volume controll;echo [-]1=========[+] 0.1;alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; echo Volume controll;echo [-]=2========[+] 0.2;alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; echo Volume controll;echo [-]==3=======[+] 0.3;alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; echo Volume controll;echo [-]===4======[+] 0.4;alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; echo Volume controll;echo [-]====5=====[+] 0.5;alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; echo Volume controll;echo [-]=====6====[+] 0.6;alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; echo Volume controll;echo [-]======7===[+] 0.7;alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; echo Volume controll;echo [-]=======8==[+] 0.8;alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; echo Volume controll;echo [-]========9=[+] 0.9;alias volup vol20;alias voldown vol8"
alias vol20 "volume 2.0;echo Volume controll;echo [-]========20[+] 2.0 - Max Volume;alias volup vol20;
alias volup "vol3"
alias voldown "vol1"

bind "KP_PLUS" "volup"
bind "KP_MINUS" "voldown"

_snd_mixahead "0.1"
hisound "1"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "2"
sv_voiceenable "1"
suitvolume "0.250000"
bgmvolume "1.000000"
MP3FadeTime "2.0"
MP3Volume "0.1"
stopsound



// _____________
//--------[^^^ cl Settings ^^^]-----------------------
// _____________

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "32000"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair ""
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "60"
cl_vsmoothing "0.05"
cl_weather "0"
cl_sidespeed "999"
bind radartype "transluceded" "1"

// ___________________
//--------[^^^ Setari pentru FPS ^^^]--------------------------------
// ___________________

fastsprites "1"
fps_max "101"
fps_modem "0"
net_graph "0"
net_graphpos "2"
graphheight "50"
net_scale "5"

// ______________________
//--------[^^^ Skeme ...alea alea...^^^]--------------------------------------------
// ______________________

con_color "32 255 32"
console "1"
alias w_left "cl_righthand 0;bind l w_right"
alias w_right "cl_righthand 1;bind l w_left"
bind l "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "0"
_cl_autowepswitch "1"
setinfo _vgui_menus 0
+mlook
+jlook

// ______________
//------------[^^^ Setari Video ^^^]----------------
// ______________

gamma "99"
brightness "20"
fps_max "101"
fps_modem "0.0"
mp_decals "300"
fastsprites "0"
cl_forwardspeed "7000"
cl_sidespeed "10000"
cl_backspeed "7000"
cl_showfps "0"
_cl_autowepswitch "0"
cl_crosshair_translucent "0"
cl_crosshair_size "small"
texgamma "2.5"
lightgamma "2.5"

//----------------------------------------
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"

//----------------------------------------
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"

//----------------------------------------
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"

//----------------------------------------
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"

//----------------------------------------
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"

//----------------------------------------
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"

//----------------------------------------
sv_aim "0"
team ""
topcolor "30"
viewsize "120.000000"

alias left_hand "cl_righthand 0; alias next_hand right_hand"
alias right_hand "cl_righthand 1; alias next_hand left_hand"
alias next_hand left_hand

bind "capslock" next_hand

// ______________
//--------[^^^ Hud Settings ^^^]------------------------------------------
// ______________

hpk_maxsize "1.5000000"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"

//__________________
//---------------[^^^ Bunny HoP ^^^]---------------------------------------
//___________________

alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;echo [==BHop On==];dev0;spk fvox/beep;alias un.bt un.b2"
alias un.b2 "bind space +jump;dev1;echo [==BHop Off==];dev0;spk fvox/beep;alias un.bt un.b1"
alias un.bt "un.b1"
bind "SPACE" "un.bt"

//================================
//Anti-recoil
//================================

This is a touchy one, as it can be seen as cheating by some (mainly competitions).

All it does is bind your shoot button to look down slowly until released, making spam more accurate.

//The anti-recoil script
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"

//The anti-recoil toggler
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"

//The bind
bind kp_minus antircl

//Strength of anti-recoil
cl_pitchspeed 5

//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire


// Silent Duck-Running Script
// By timmeh, Q-bA11
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"

alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"

bind "x" "+duck_run.fP3"

================== scripturi =========================

alias +cduck "+duck;wait;-duck;wait;+duck;wait;-duck"
alias -cduck "-duck;wait;+duck;wait;-duck;"
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
alias close "wait; wait; wait; slot10; wait; wait; wait; slot10; wait; wait; wait; slot10"


//____________________________
//----------------------------------------

CLEAR
echo
echo " +--^----------,--------,-----,----------------------^-, ____ () () ()"
echo " | ||||||||| `--------' | .....XperT..... () () ()|____\"
echo " `+---------------------------^------------------------|"
echo " `\_,---------,---------,--------------'"
echo " / XXXXXX /'| /'"
echo " / XXXXXX / `\ /'"
echo " / XXXXXX /`-------'" TeRRoR-SquaD .=-- XperT
echo " / XXXXXX /"
echo " / XXXXXX /"
echo " (________( "
echo "
echo ..................Loading.................
echo ...........Complet Loaded............
echo .................Connecting Server.................
echo ........Welcome to C-Strike.........
echo ..........Welcome XperT.........

Admin
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Data de inscriere : 12/07/2009

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